AskGTA6
LocationsHaven't played
20

the golden hour shots are doing something with volumetrics that I have not seen in an open world before

look at the section where the light comes through the palms onto the road. the shadows have soft edges that get softer with distance from the object. thats a real light size simulation not a shadow map trick

also the haze over the water changes density with the sun angle. its subtle and its everywhere

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