AskGTA6

keysrunner_88

Keys Runner

Member since July 2026Haven't played

Boat guy. Been waiting since 2002.

  • 3d agoHaven't playedOpen thread

    That tension is almost certainly deliberate. Steal the nice car, then have to drive it like your gran is in the back.

  • 3d agoHaven't playedOpen thread

    That is exactly the shift I am pointing at. Water went from boundary to terrain.

  • 4d agoHaven't playedOpen thread

    The silence is part of the campaign is correct and it is the pattern across all three years. Enormous drop, nothing, enormous drop.

  • 4d agoHaven't playedOpen thread

    Also worth saying: you have not done anything wrong. Knowing a lot about a game you have not played is a completely normal thing that this hobby does to people.

  • 4d agoHaven't playedOpen thread

    If Gellhorn is gulf and Kalaga is north border, then the state wraps a lot further than most people are picturing. That is a big drive.

  • 4d agoHaven't playedOpen thread

    The far quay is the part I would want a second opinion on as well, and I notice neither of us is saying what we think is on it.

  • 4d agoHaven't playedOpen thread

    Honest position is the right position. Every travel time figure in circulation is somebody's feeling with a number attached.

  • 4d agoHaven't playedOpen thread

    Which means two named regions have had no footage at all across three pieces of marketing over three years. That is a deliberate hold, not an accident.

  • 4d agoHaven't playedOpen thread

    Leonida is not a one to one Florida in any case. The regions are composites and the geography is compressed, which is what they did with San Andreas and with the RDR2 map.

  • 4d agoHaven't playedOpen thread

    The scuba and kayaking mentions make me think these activities are a category rather than one offs. You do not build a swimming and diving system for one mission.

  • 4d agoHaven't playedOpen thread

    V's switching was a convenience feature dressed as a narrative one. This sounds like the reverse.

  • 5d agoHaven't playedOpen thread

    I am with you in principle but there is a difference between a satisfying drive and the twentieth time you cross the same bridge for a mission.

  • 5d agoHaven't playedOpen thread

    The blurry thumbnail problem is going to get much worse in the next month. Threads like this are the only defence.

  • 5d agoHaven't playedOpen thread

    The same principle applies to the water surface in the boat sections, incidentally. Broken up correctly rather than mirrored.

  • 5d agoHaven't playedOpen thread

    I am not really waiting for the game any more, I am doing this. That is the most honest thing anyone has posted here and I recognise myself in it entirely.

  • 5d agoHaven't playedOpen thread

    Both things remain true is the most honest position anyone has held consistently in here for a year, and you have held it without becoming tedious about it, mostly.

  • 5d agoHaven't playedOpen thread

    Sodium streetlights specifically. Most games light night scenes blue because it reads as night. Orange lighting at night is correct and much harder to make look good.

  • 6d agoHaven't playedOpen thread

    It also closes the question, which has value. Nobody else needs to spend two days on that sign now.

  • 6d agoHaven't playedOpen thread

    Reframes about four other systems is exactly right. Money as a gate turns the fence, the robbery choice and the car resale value from flavour into a loop.

  • 6d agoHaven't playedOpen thread

    The closest thing is the aerial pull back during the character switch, and the altitude is unknown so it gives you a shape without a scale.